MNG Applications
As of April 1999, there were a total of six applications available that
supported MNG in some form or another, with at least one or two more under
development. The six available applications are listed; four of them
were new in 1998.
- Viewpng
The original MNG application, Viewpng was Glenn
Randers-Pehrson's test bed for PNG- and MNG-related features and modifications.
It has not been actively developed since May 1997, and it runs only under IRIX
on Silicon Graphics (SGI) workstations.
ftp://swrinde.nde.swri.edu/pub/mng/applications/sgi/
- ImageMagick
This is a viewing and conversion toolkit for the X Window
System; it runs under both Unix and VMS and has supported a minimal subset of
MNG (MHDR, concatenated PNG images, MEND) since November 1997. In particular,
it is capable of converting GIF animations to MNG and then back to GIF.
http://www.wizards.dupont.com/cristy/ImageMagick.html
- MNGeye
Probably the most complete MNG decoder yet written, MNGeye was
written by Gerard Juyn starting in May 1998 and runs under 32-bit Windows.
Its author has indicated a willingness to base a MNG reference library on the
code in MNGeye.
http://www.3-t.com/3-T/products/mngi/Homepage.html
- pngcheck
A simple command-line program that can be compiled for almost any operating
system, pngcheck simply prints the PNG chunk information in human-readable form
and checks that it conforms to the specification. Partial MNG support was
added by Greg Roelofs beginning in June 1998. Currently, the program does
minimal checking of MNG streams, but it is still useful for listing MNG chunks
and interpreting their contents.
http://www.libpng.org/pub/png/apps/pngcheck.html
- PaintShopPro
PSP 5.0 uses MNG as the native format in its Animation Shop component,
but it is not clear whether any MNG support is actually visible to the
user. Paint Shop Pro runs under both 16-bit and 32-bit Windows.
http://www.jasc.com/psp.html
- XVidCap
This is a free X-based video-capture application for Unix; it captures
a rectangular area of the screen at intervals and saves the images in
various formats. Originally XVidCap supported the writing of
individual PNG images, but as of its 1.0 release, it also supports
writing MNG streams.
http://home.pages.de/~rasca/xvidcap/
While support for MNG is undeniably still quite sparse, it is
nevertheless encouraging that a handful of applications already
provide support for what has been, in effect, a moving target. Once
MNG settles down (plans were to freeze the spec by May 1999) and is
approved as a specification, and once some form of free MNG
programming library is available to ease the burden on application
developers, broader support can be expected.
New programs will be listed on the MNG applications page,
http://www.libpng.org/pub/mng/mngapps.html.
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