Lectures on Physics has been derived from Benjamin Crowell's Light and Matter series of free introductory textbooks on physics. See the editorial for more information.... |
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Calculating RandomnessYou should also realize that even if something is random, we can still understand it, and we can still calculate probabilities numerically. In other words, physicists are good bookmakers. A good bookie can calculate the odds that a horse will win a race much more accurately that an inexperienced one, but nevertheless cannot predict what will happen in any particular race.
Statistical independenceAs an illustration of a general technique for calculating odds, suppose you are playing a 25-cent slot machine. Each of the three wheels has one chance in ten of coming up with a cherry. If all three wheels come up cherries, you win $100. Even though the results of any particular trial are random, you can make certain quantitative predictions. First, you can calculate that your odds of winning on any given trial are 1/10 × 1/10 × 1/10 = 1/1000 = 0.001. Here, I am representing the probabilities as numbers from 0 to 1, which is clearer than statements like "The odds are 999 to 1," and makes the calculations easier. A probability of 0 represents something impossible, and a probability of 1 represents something that will definitely happen.
Also, you can say that any given trial is equally likely to result in a win, and it doesn't matter whether you have won or lost in prior games. Mathematically, we say that each trial is statistically independent, or that separate games are uncorrelated. Most gamblers are mistakenly convinced that, to the contrary, games of chance are correlated. If they have been playing a slot machine all day, they are convinced that it is "getting ready to pay," and they do not want anyone else playing the machine and "using up" the jackpot that they "have coming." In other words, they are claiming that a series of trials at the slot machine is negatively correlated, that losing now makes you more likely to win later. Craps players claim that you should go to a table where the person rolling the dice is "hot," because she is likely to keep on rolling good numbers. Craps players, then, believe that rolls of the dice are positively correlated, that winning now makes you more likely to win later. My method of calculating the probability of winning on the slot machine was an example of the following important rule for calculations based on independent probabilities:
Note that this only applies to independent probabilities. For instance, if you have a nickel and a dime in your pocket, and you randomly pull one out, there is a probability of 0.5 that it will be the nickel. If you then replace the coin and again pull one out randomly, there is again a probability of 0.5 of coming up with the nickel, because the probabilities are independent. Thus, there is a probability of 0.25 that you will get the nickel both times. Suppose instead that you do not replace the first coin before pulling out the second one. Then you are bound to pull out the other coin the second time, and there is no way you could pull the nickel out twice. In this situation, the two trials are not independent, because the result of the first trial has an effect on the second trial. The law of independent probabilities does not apply, and the probability of getting the nickel twice is zero, not 0.25. Experiments have shown that in the case of radioactive decay, the probability that any nucleus will decay during a given time interval is unaffected by what is happening to the other nuclei, and is also unrelated to how long it has gone without decaying. The first observation makes sense, because nuclei are isolated from each other at the centers of their respective atoms, and therefore have no physical way of influencing each other. The second fact is also reasonable, since all atoms are identical. Suppose we wanted to believe that certain atoms were "extra tough," as demonstrated by their history of going an unusually long time without decaying. Those atoms would have to be different in some physical way, but nobody has ever succeeded in detecting differences among atoms. There is no way for an atom to be changed by the experiences it has in its lifetime.
Addition of probabilitiesThe law of independent probabilities tells us to use multiplication to calculate the probability that both A and B will happen, assuming the probabilities are independent. What about the probability of an "or" rather than an "and?" If two events A and B are mutually exclusive, then the probability of one or the other occurring is the sum PA + PB. For instance, a bowler might have a 30% chance of getting a strike (knocking down all ten pins) and a 20% chance of knocking down nine of them. The bowler's chance of knocking down either nine pins or ten pins is therefore 50%. It does not make sense to add probabilities of things that are not mutually exclusive, i.e., that could both happen. Say I have a 90% chance of eating lunch on any given day, and a 90% chance of eating dinner. The probability that I will eat either lunch or dinner is not 180%.
Normalization
If I spin a globe and randomly pick a point on it, I have about a 70% chance of picking a point that's in an ocean and a 30% chance of picking a point on land. The probability of picking either water or land is 70% + 30% = 100%. Water and land are mutually exclusive, and there are no other possibilities, so the probabilities had to add up to 100%. It works the same if there are more than two possibilities - if you can classify all possible outcomes into a list of mutually exclusive results, then all the probabilities have to add up to 1, or 100%. This property of probabilities is known as normalization.
AveragesAnother way of dealing with randomness is to take averages. The casino knows that in the long run, the number of times you win will approximately equal the number of times you play multiplied by the probability of winning. In the game mentioned above, where the probability of winning is 0.001, if you spend a week playing, and pay $2500 to play 10,000 times, you are likely to win about 10 times (10, 000×0.001 = 10), and collect $1000. On the average, the casino will make a profit of $1500 from you. This is an example of the following rule.
The statement that the rule for calculating averages gets more and more accurate for larger and larger N (known popularly as the "law of averages") often provides a correspondence principle that connects classical and quantum physics. For instance, the amount of power produced by a nuclear power plant is not random at any detectable level, because the number of atoms in the reactor is so large. In general, random behavior at the atomic level tends to average out when we consider large numbers of atoms, which is why physics seemed deterministic before physicists learned techniques for studying atoms individually. We can achieve great precision with averages in quantum physics because we can use identical atoms to reproduce exactly the same situation many times. If we were betting on horses or dice, we would be much more limited in our precision. After a thousand races, the horse would be ready to retire. After a million rolls, the dice would be worn out.
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